The defensive set, again, has no DMG or crit bonuses, and the starting crit rate is assumed to be 12% (the base is somewhere around 10%, but titles are significant at low crit rates like this). Now, we plot optimal number of points in DMG versus crit damage using the above equipment setups. Generally spoken Crit DMG is superior to ATK% simply because you get 80% crit dmg from max 6. rune but only 63% ATK. However, if you have only about 20-30 Crit Rate, no matter how much Crit DMG you have, the odds of dealing tons of damage are very bad.
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Discussion in 'General Archive' started by DiabloadiK, Nov 28, 2014.
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